
The Were Rabbit
Fight your way through hordes of enemies in this roguelike bullet hell game!
Main game discord if a deck building, sushi matching, roguelike is your fancy: https://discord.gg/UqV6Y6hh
Made in 12 hours.
This is not a finished project, simply a small game jam game and it also shows my first time using the Godot Game Engine.
Controls
- Left click: shoot
- W, A, S, D: move
- Tab: switch weapons
Using your weapons
When using the shotgun or the pistol, you must circle your character with your mouse before shooting to reload.
What are the perks?
Bullet size: increase the bullet size by the multiplier amount.
Bullet speed: increases the bullet speed by the multiplier amount.
Bullet damage: increase the bullet damage, which is not a multiplier amount.
Player speed: increase the player speed by the amount.
Reload time: decrease the time it takes to shoot each bullet.
How to play
Fight through increasingly harder hordes of enemies, gain power-ups along the way to become strong enough to finish even the strongest of foes!
Create a new playstyle every round with random perks bestowed upon you.
And have a great time!
Thanks to my playtesters for finding the major bugs!
| Published | 8 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Testudio Studios |
| Genre | Shooter, Action |
| Made with | Godot |
| Tags | Bullet Hell, Roguelike, Roguelite |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | Discord |
| Content | No generative AI was used |



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